Fireball Pearl Clutch
Throws a pearl and then a fireball straight up as a last resort when no pearl landing spot is reachable. Needs both items in your hotbar.
Uses its own settings and keybind. Waits for Clutch and Bridge Egg Clutch when they can save you. The fireball follows the pearl one tick later; game speed then stays at 0.03x until landing or timeout.
Settings
Range
The furthest it will throw, in blocks.
Avoid enemies
Prefers landing spots at least this far from enemies. 0 turns it off. If no other spot is reachable, it lands near them anyway.
Edge margin
Prefers landing spots with at least this much floor around them, so you don't land on an edge.
After pearl timer
Game speed between the pearl and fireball when replacing an active manual timer. After the fireball, flight speed is fixed at 0.03x.
Disable afterwards
Turns the module off once the pearl lands.
Damaged
Only activates after you've taken damage recently.
Above void
Only activates when there's void below you.
Predict safe landing
Only activates when a simulation of your fall says you won't land on anything and Clutch can't save you.
In void for
With Above void on, waits until you've been over the void for Time.
Time
How long In void for waits.
Wait for Clutch
Lets Clutch save you first when it can place a block.
Wait for Bridge Egg
Lets Bridge Egg Clutch save you first when it can.