Indicators
Points toward incoming fireballs, pearls, and arrows around the crosshair.
Overview
Indicators places directional arrows near the crosshair for selected projectiles. The filters can limit warnings to projectiles moving closer and omit anything already inside your visible field of view.
Warn for
Fireballs
Shows an indicator for tracked fireball entities.
Ender pearls
Shows an indicator for thrown ender pearls.
Arrows
Shows an indicator for arrows in flight.
Conditions
Coming closer
Requires the projectile’s distance to be decreasing before warning you.
Range
Sets the maximum projectile distance considered.
Ignore within FOV
Hides projectiles already within this many degrees of the crosshair, leaving the ring for off-screen threats.
Appearance
Fireball color
Sets the color of fireball indicators.
Ender pearl color
Sets the color of pearl indicators.
Arrow color
Sets the color of arrow indicators.
Style
Chooses a flat 2D arrow or a dimensional 3D marker.
Scale
Changes arrow size.
Radius
Changes how far the indicator ring sits from the crosshair.
Render distance
Shows the projectile distance with its arrow.
Distance above arrow
Moves that distance label above the arrow instead of below it.