Indicators

Points toward incoming fireballs, pearls, and arrows around the crosshair.

Overview

Indicators places directional arrows near the crosshair for selected projectiles. The filters can limit warnings to projectiles moving closer and omit anything already inside your visible field of view.

Warn for

Fireballs

Shows an indicator for tracked fireball entities.

Ender pearls

Shows an indicator for thrown ender pearls.

Arrows

Shows an indicator for arrows in flight.

Conditions

Coming closer

Requires the projectile’s distance to be decreasing before warning you.

Range

Sets the maximum projectile distance considered.

Ignore within FOV

Hides projectiles already within this many degrees of the crosshair, leaving the ring for off-screen threats.

Appearance

Fireball color

Sets the color of fireball indicators.

Ender pearl color

Sets the color of pearl indicators.

Arrow color

Sets the color of arrow indicators.

Style

Chooses a flat 2D arrow or a dimensional 3D marker.

Scale

Changes arrow size.

Radius

Changes how far the indicator ring sits from the crosshair.

Render distance

Shows the projectile distance with its arrow.

Distance above arrow

Moves that distance label above the arrow instead of below it.