Nametags
Replaces player labels with configurable health, distance, armor, and item details.
Overview
Nametags draws a readable player label at distance and can attach combat information that vanilla labels omit. Appearance, displayed details, and target inclusion are separate so the label can stay minimal or become a full equipment readout.
Appearance
Scale
Sets the base label size.
Font
Selects the label typeface.
Auto Scale
Adjusts label size with distance so far players remain readable without making nearby labels oversized.
Text Shadow
Adds contrast behind label text.
Background
Draws a surface behind the label.
Background Opacity
Controls the transparency of that surface.
Background Border
Adds an edge around the background.
Details
Only render name
Hides every optional detail and leaves only the player name.
Show Health
Adds current health to the label.
Health display
Shows health as Hearts or as the raw Health value.
Show Heart Symbol
Adds a heart glyph to the health value.
Show Distance
Adds the distance between you and the player.
Show Armor
Renders the player’s equipped armor and held item.
Show Enchantments
Adds abbreviated enchantments to displayed equipment.
Show Durability
Adds remaining durability to displayed equipment.
Targets
Show Invis
Includes invisible players.
Show Yourself
Includes your own player model in third person.
Hide Vanilla
Suppresses Minecraft’s original nametag where the custom one is used.
Friend color
Sets the name color for detected friends and teammates.
Enemy color
Sets the name color for other valid players.