Clutch

Clutch places a block to catch you when you fall off an edge.

Settings

Range

How far away it can place, in blocks.

FOV

How far from your view it will turn to place, in degrees. 360 lets it place anywhere around you.

Minimum height

How many blocks of air have to be below you before it starts.

Click speed

Placements per second. With Fast Place on, its speed is used instead.

Randomization

Adds randomness to the aim and timing.

Select blocks

When to switch to blocks in your hotbar.

No
Only places the block you're holding.
On depletion
Switches to another block when the stack you're holding runs out.
Always
Switches to a block whenever you aren't holding one.

Only place sideways

Never places on top of a block.

Aim

Base speed

The minimum it turns per tick, in degrees.

Acceleration

Turns faster the further it has to turn.

Acceleration strength

How much Acceleration adds.

Multipoint

Also tries aiming at the closest point of each block, which can find a placement sooner.

Snap-back

Delay

How long to wait after the clutch before turning back to your camera.

Snapback speed

How fast it turns back. 100% is instant and 25% takes five ticks.

Disable afterwards

Turns the module off after a clutch.

Conditions

Mid-air

Only activates while you're in the air.

Recent damage

Only activates if you took damage recently.

Moving backward

Only activates while you hold back.

Holding right click

Only activates while right click is held.

Stasis

Freezes you in the air for up to 4 seconds when it needs more time to aim.