Displace
Changes the angle at which your hit deals knockback.
Overview
Displace briefly changes the yaw used when you attack a nearby player. Minecraft calculates knockback from that yaw, so the hit can send the target in a different direction from a normal hit.
It does not add knockback strength or sideways force. Static mode uses a fixed offset. Dynamic mode only activates when it finds a clear direction from the target toward void.
Direction
Dynamic angle
Static uses Yaw offset and Direction. Dynamic scans around the target for a clear path over void and uses that path as the knockback angle. If it finds no path, it does not displace the hit.
Yaw offset
Sets the attack yaw offset in Static mode. 0° is a normal hit direction, 90° is perpendicular, and 180° is the opposite direction.
Direction
Applies the Static yaw offset to the left or right of your current rotation.
Show direction
Draws an arrow at the target showing the yaw that Displace will use.
Find void
Replaces the fixed Static direction with an angle toward nearby void when a suitable void column is found.
Activation
Delay
Delays the displaced hit inside each short target window. At 0 ms, every eligible displacement tick can activate immediately.
Blink
Holds outgoing movement packets for the displacement tick and releases them on the next game tick.
Ignore teammates
Excludes detected teammates when choosing the nearby target.
Item conditions
Has knockback
Accepts a held item with the Knockback enchantment. Knockback items can activate Displace without a movement key being held.
Item whitelist
Accepts a held item from Whitelisted items.
Whitelisted items
Defines the items accepted by Item whitelist. In the current build, both item-condition switches must be enabled before they restrict activation; either condition may then pass.