ChestESP
Marks normal, trapped, and ender chests within a chosen distance.
Overview
ChestESP renders cached chest positions with independent visibility and colors for each chest type. It can draw an outline, a fill, or both, and can also make the chest model itself visible through blocks.
Display
Mode
Outline draws edges, Fill draws translucent boxes, and Both combines them.
Chams
Applies a depth-independent pass to the actual chest model in addition to the ESP box.
Hide when opened
Stops rendering a chest while its lid is visibly open.
Max distance
Limits which loaded chests are tracked and rendered.
Chest types
Chests
Includes ordinary chests. Chest color controls their marker color.
Trapped chests
Includes trapped chests. Trapped color controls their marker color.
Ender chests
Includes ender chests. Ender color controls their marker color.