ChestESP

Marks normal, trapped, and ender chests within a chosen distance.

Overview

ChestESP renders cached chest positions with independent visibility and colors for each chest type. It can draw an outline, a fill, or both, and can also make the chest model itself visible through blocks.

Display

Mode

Outline draws edges, Fill draws translucent boxes, and Both combines them.

Chams

Applies a depth-independent pass to the actual chest model in addition to the ESP box.

Hide when opened

Stops rendering a chest while its lid is visibly open.

Max distance

Limits which loaded chests are tracked and rendered.

Chest types

Chests

Includes ordinary chests. Chest color controls their marker color.

Trapped chests

Includes trapped chests. Trapped color controls their marker color.

Ender chests

Includes ender chests. Ender color controls their marker color.